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Pedagogy, Lifelong Learning and ICT A Discussion
Paper for the Scottish Forum on Lifelong Learning (Reproduced with
permission from the Centre for Research in Lifelong Learning) Professor
Terry Mayes Head of Learning and Educational Development and Director
of the Centre for Learning and Teaching Innovation Glasgow Caledonian University
70 Cowcaddens Road Glasgow United Kingdom Email: j.t.mayes@gcal.ac.uk
In his book "Teachers and Machines" Larry Cuban [1]
has traced the history of attempts to use technology in the classroom. Some of
the illustrations in that book show, to our modern eyes, wonderfully inappropriate
and quaint attempts to use technology in the service of previously conventional
assumptions about how to teach. In one example, a photograph entitled "the
geography lesson" shows a class of children sitting in orderly rows of pre-war
school desks, with a schoolmistress earnestly pointing to something on a geography
globe at the front. What makes the photograph hilarious is that the `classroom'
is in fact the cabin of an airborne aeroplane, and the photograph appears to illustrate
that the technology of flight has simply been used pointlessly to transport a
conventional classroom into the air. The general point, that the effective
employment of new technology in education requires a rethink about methods, is
one that particularly applies in the context of the radical goals associated with
the lifelong learning agenda. The main rationale of this agenda is to draw in
to new learning opportunities people who have not previously benefited fully,
or at all, from education or training. Also, in the most ambitious way, to reposition
education and training so that they will no longer be undertaken at a particular
stage of life, providing a single platform of knowledge and skill which will last
for a whole career, or for a lifetime. Rather, the term `lifelong learning' has
become shorthand for a quite different vision: for a world where re-skilling is
continuous, where all kinds of informal learning is accredited, and where people
build their own knowledge and skill profiles from an instantly-accessible menu
of `bitesized chunks of learning', delivered just-in-time. No-one assumes
that such a profound shift will happen overnight, and some research raises doubts
about the goals themselves [2], but there is widespread confidence that the learning
revolution has begun [3]. This confidence seems to be at least partly based on
an idea that information and communication technology (ICT) is now so pervasive,
and so powerful, that major changes in learning simply must follow. The argument
appears to be that the power and potential of new technology inevitably means
that new methods become available, and thus a new pedagogy develops. Yet, the
evidence from the past is clear: new technologies don't inevitably lead to change
in education at all. It is arguable that major change in the way in which education
is organised - as in the example of the OU - is based not on technologies at all,
but rather on pursuing change at the organisational level while carefully maintaining
the pedagogical principles which remain fundamental to almost all forms of learning.
This still leaves opportunity for big developments in the way education and training
are organised: where and when learning occurs, how resources can be accessed,
how learning can be assessed, but at the centre there are some activities which
still must occur. How are these supported by ICT? In this brief discussion
paper the following questions will be posed: What assumptions about pedagogy
underpin the application of ICT in lifelong learning? What seem to be
the lessons emerging from current experiences in online learning? What
kind of future technology will make a real impact on lifelong learning?
The pedagogic basis for learning technology As apparently
powerful new media have become available to teachers since the 1920s - radio,
film, video, multimedia - so we have heard, for sixty years or more, confident
predictions of an impending revolution in educational methods. Yet, at least until
recently, we could actually feel confident that no new pedagogy was ever going
to arrive through a new `delivery' technology, however powerful. It was
possible to argue [4] that the failure of the technology to produce a real impact
on education was due simply to a widespread misunderstanding about learning. This
(the `pedagogical heresy') is the pervasive idea that the way in which information
is presented to learners is somehow all important. There are really two
pedagogies associated with C&IT. One is the delivery of information
- this is predominately the pedagogy of the lecture or the book, and emphasises
the `IT' - the other is based on the tutorial dialogue and involves conversations
between tutors and students, and mainly emphasises the `C'. Of course, successful
teaching is underpinned by both - and this paper will argue that the rapid interplay
of the two is the ideal - but in the context of lifelong learning policy the real
problem is that `IT' is cost-effective and the `C' isn't. Unfortunately, in terms
of pedagogic effectiveness, the second is better than the first. The heresy
that reappears over and over again is `teaching-by-telling'. The idea - basically
mistaken - that it is effective `telling' that holds the key to learning, underpinned
much of the rationale for the expensive and largely wasteful courseware development
in the TLTP (Teaching and Learning Technology Programme). To take another example,
it can be detected in the Government's first response to the Dearing recommendations
on the use of ICT, expressing approval for the idea of using technology to capture
and distribute `star' lectures. Lectures are important [5] but not because they
are ever very effective as teaching by telling, rather because they represent
a way of making a direct impact on motivation, and because they are essentially
social situations, confirming learners as members of a learning community. It
is possible to detect, over the last 15 years or so, a subtle shift in the language
used to describe education and training. Increasingly it is described in terms
of `delivery' [6]. Whether this shift of language directly reflects the impressive
new capability of ICT to present information in multimedia form is open to debate.
Nevertheless, to counter this tendency, let us re-emphasise four fundamental points
about learning. Each of these is well understood and empirically sound, but in
the language of lifelong learning policy their importance has become obscured
by this shift of emphasis. A fundamental description of learning
was provided by William James: "the one who thinks over his experiences
most, and weaves them into systematic relations with each other will be the one
with the best memory". The simple point is that conceptual learning depends
on thinking, and the more one thinks about something the better it is remembered.
During the 1970s and 80s this point was elaborated into a theory of memory [7]
in which it was demonstrated that what is most important is not simply that information
is made meaningful, but the richness or degree of elaboration of that meaning
by the learner. The crucial point is the modelling of learning as a by-product
of comprehension. This underpins the constructivist approach to education.
Learning-by-doing works best because performing a task requires learners to think
and comprehend at the most testing level -that associated with problem solving
and action. Comprehension
is rarely an absolute matter, except in fairly closed domains. In general, comprehension
will grow as current understanding is applied in different contexts. Thus the
adequacy of the understanding needs to be tested, and the results of the test
fed back into further conceptual development. The concept of feedback has always
played a central role in learning theory. A constructivist approach to learning
must provide not only the environment and the tools for the active construction
of knowledge, but also the availability of appropriate feedback on the learner's
progress. Another
central theme uniting approaches to learning has been the idea that the essential
characteristics of the learning process change as learning progresses. It is important
to match resources and support to the appropriate stage. Most commonly, three
stages have been identified describing the transition from novice to expert performance.
Learning is always situated
in a context which will shape the approach adopted by the individual. The most
important situational variables in education will usually be the nature of the
assessment, and the attitudes towards learning of peers. The work or educational
context will set the parameters of the learning task, and the most direct expression
of this will be the 'contract' between students and teachers/trainers that will
set the expectations and norms. Much of what is referred to as student motivation
is determined by these factors. The effectiveness of learning technology will,
like all other variables in the educational setting, be determined largely by
these wider factors, rather than by the intrinsic features of the technology or
the content. There is also, as we will see, an even deeper sense of social context
- through which the individual derives an identity as a learner. A Framework
for Learning Technology The following is offered as a framework for
mapping kinds of learning onto types of learning technology. (Fuller accounts
are given in [8],[9]). Three stages of learning can be identified: these
represent a learning cycle. · Conceptualisation -
refers to the users' initial contact with other peoples' concepts. This
involves an interaction between the learner's pre-existing framework of understanding
and a new exposition. · Construction -
refers to the process of building and combining concepts through their use in
the performance of meaningful tasks. Traditionally these have been tasks like
laboratory work, writing, preparing presentations etc. The results of such a process
are products like essays, notes, handouts, laboratory reports and so on.
· Dialogue - the testing and tuning of conceptualisations.
In education, the goal is testing of understanding, often of abstract concepts.
This stage is best characterised in education as dialogue. The conceptualisations
are tested and further developed during conversation with both tutors and fellow
learners, and in the reflection on these. 
Figure
1: The (re)conceptualisation or learning cycle Figure 1
describes a framework which we can use to map learning onto kinds of ICT. Most
learning technology provides access to courseware, normally interpreted
to mean the computer based delivery of learning materials. The simple term is
too general since it obscures differences both in the pedagogy and in the associated
technology. Here, a classification is offered, based both on the way the courseware
is originated, and on its mapping to types of learning. Primary Courseware
is intended mainly to present subject matter. It would typically be authored by
subject matter experts but is usually designed and programmed by courseware specialists.
Increasingly, primary courseware will be web-based. Secondary Courseware
describes the environment and set of tools by which the learner performs learning
tasks, and the tasks (and task materials) themselves. Tertiary Courseware
is material which has been produced by previous learners, in the course of discussing
their learning tasks with peers or tutors. It may consist of outputs from assessment.
One kind of tertiary material will be compiled from the questions, answers and
discussion that will typically be generated by a computer conference. Most
examples of current courseware are primary. These come in many forms, some of
which will involve impressive interactivity in simulated environments. The learner
may explore the exposition, and may even be able to pose `what if' questions of
the software. Nevertheless, the purpose of the courseware is to provide an exposition
of subject matter. Secondary courseware, on the other hand, directly supports
the learner's task-based learning activity. One form of this will comprise descriptions,
instructions and materials for the learning tasks themselves. The term also refers
to the task-support environment. One range of tools, mindtools or cognitive
tools, have been designed specifically to encourage users to think conceptually
about the subject matter being handled. Our concept of secondary courseware would
involve any use of the computer to produce output when the task is primarily for
learning. By this definition a word processor, or any other productivity software,
could be defined as secondary courseware since the defining characteristic is
the nature of the task, rather than the attributes of the software. Learning tasks
will also require information to be sought, identified and retrieved, and this
will mean that information search and retrieval tools will also support the task. Tertiary
courseware is a new conception of courseware, and there are few current examples.
The defining characteristic is the 're-use' of the learning experiences of other
students. There are many possible approaches, one of which would be to provide
a distributed database of answers to `frequently asked questions', where the questions
have been collected from real learning episodes. A somewhat different version
of the idea emphasises the value of recording discussions between peers, and structuring
those into an evolving database. The idea of tertiary courseware seems
important because it offers a way in which computers might be able to provide
a partial experience of dialogue in educational situations where it is simply
not possible for teachers to engage in one-to-one conversations with students.
In that sense it offers a real alternative to intelligent tutoring. The effectiveness
of the idea depends on the validity of the concept of vicarious learning,
that is, the extent to which learners can benefit by being shown examples of the
learning experiences of others. In summary, this framework encourages us
to see that each stage of learning should be supported by a different form of
ICT. Multimedia and digital broadcasting support conceptualisation, a range of
task support software maps onto construction, while dialogue can be conducted
through computer mediated communication (CMC), videoconferencing and mobile telephony.
Each is important; a fully supportive learning environment requires all three. What
lessons can be drawn from current developments in online learning? On-line
learning is in its infancy, but is developing rapidly on a global scale. We can
already see some of its characteristics. Courses are now offered to learners who
may live in different countries, but who can experience virtual lectures, synchronous
seminars, interactive laboratories, collaborative tasks, chat and asynchronous
discussion. The Caledonian-Stirling MSc in Lifelong Learning now has students
in Australia and Africa on the same modules as those in the UK. This offers a
cultural breadth to the discussion of the subject matter that would be very hard
to achieve in conventional campus-based courses. There are unexpected advantages
to this mode of teaching. Expert authors can be invited to participate directly
in discussions of their own work (always hard to resist). There is now high quality
material available on the web which far exceeds in quality what has been developed
locally. Yet there are also unexpected problems. Below are quoted some of the
conclusions from a recent report on the potential of on-line learning from one
of the pioneering institutions in the use of computers in education, the University
of Illinois [10]. (There are many such reports now available). The authors looked
at both text-based (CMC) and interactive, graphically-based web material. They
concluded that the shift from the classroom to online can be described as a shift
from `efficiency to quality'. This is quite contrary to some of the assumptions
that has motivated funding policy in HE. It is worth quoting directly from the
report: "The scenario of hundreds or thousands of students enrolling
in a well developed, essentially instructor-free online course does not appear
realistic, and efforts to do so will result in wasted time, effort, and expense.
With rare exceptions, the successful online courses we have seen feature low student
to faculty ratios. Quality usually doesn't come cheaply: sound online instruction
is likely to cost more than traditional instruction. Some students may be willing
to pay more for the flexibility and perhaps better instruction of high quality
online courses. This appears to be the case for a number of graduate level business-related
schools. However, it is likely that a high number of `traditional' students, will
continue to want to pay for a directly attentive professor and the on-campus social
experience. High quality online teaching is not just a matter of transferring
class notes or a videotaped lecture to the internet; new paradigms of content
delivery are needed. Particular features to look for in new courses are the strength
of professor-student and student-student interactions, the depth at which students
engage in the material, and the professor's and students' access to technical
support. Evidence of academic maturity, such as critical thinking and synthesis
of different areas of knowledge should be present in more extensive online programs." ICT
has made possible important aspects of the content and management of education
which were previously quite unachievable. Yet the evidence is now accumulating
that nothing has really changed at the pedagogic level. For every lifelong learner
we must ask the question first "who is going to be your tutor, and how much
feedback will you get?" Only when that question is clearly answered should
we ask how the tutoring will be done and how the learner will be supported with
learning materials. What kind of technology will make a real impact on
lifelong learning? Our framework allows us to see how and where technology
can impact on the learning process. We have previously used this to emphasise
the importance of dialogue, and the potential in learning for communications technology.
The concept of tertiary courseware involves converting communication into information.
In fact almost all tutorials involve an interplay between information and communication.
It is hard to think of any teaching events which don't. In discussions about
future ICT the term `convergence' is usually employed to describe the coming
together of digital broadcasting and web technologies. We might usefully generalise
the term here to describe the integration of information and communication. In
a learning context, we might envisage a conversation in which reference to concepts,
objects or people can be supported instantly by illustrative or explanatory material,
where questions can instantly be matched with answers, or where we might choose
to see where similar conversations have led in the past. All this can be achieved
with existing technology made more powerful through speed of operation, and perhaps
with some advance in speech recognition. Whether such information-rich dialogues
will be achieved through web-enabled digital television, or through the next generation
of mobile telephony, or through the convergence of both, is not clear. Table 1
indicates the remarkable advance in telephony which will soon see telephone access
for data at a rate of about two millions bits per second, at which a picture down-load
time is reduced to about 0.4 sec. However, for such an integration of information
and communication to be truly pedagogically powerful will depend not so
much on the technological capabilities as on the development of genuinely usable
interfaces, and on the way in which such technology will be employed in real education
and training settings. Table 1: The downloading of a picture through
telephony Item |
Data Rate (bits/sec) | Transmission
Time for one still picture | Marconi
in 1901 | 1 | 9
days | Modern Optical Fibre | 40,000,000,000 | 0.00002
sec | Copper Wire to home | 30,000 | 26
sec | Today's mobile phone | 9,600 | 1.4
min | Future copper and mobile | 2,000,000 | 0.04
sec | Mobiles under development | 150,000,000 | Less
than 0.01 sec | So can
we discard our reservations about whether revolutionary pedagogical advances will
come through technology? Very soon, we can assume, learning technology will powerfully
augment real learning dialogues through information, and information will be powerfully
augmented through communication. Primary, secondary and tertiary courseware will
become seamlessly integrated. This will be possible for students anywhere who
have access to the technology, at any time. One can argue perhaps about the timescale
involved, but these predictions are not dependent on major breakthroughs in artificial
intelligence, almost all of this is achievable with incremental improvements in
existing technology. Nevertheless, no mere improvements in the support of
an individual's learning, however powerful, will succeed in achieving the goals
of lifelong learning. For this to happen we need to move the focus of support
to groups. Techology and the Social Dimensions of Learning Let
us return to our four key points about learning. By emphasising the support of
dialogue, and by offering a seamless integration of information with communication,
technology might effectively support the first three points. Of course, there
are still big questions about whether the required level of feedback will be achievable
without enough teachers to go round. This is why the effectiveness of tertiary
courseware seems so crucial, and why it is necessary to build in collaborative
learning tasks to maximise peer dialogue. And it is not just discussion per se
that is important - there are a growing number of studies which suggest that without
a task structure which encourages or requires dialogue many learners will simply
choose not to engage in discussion. Nevertheless, by characterising learning as
task-based, and dependent on feedback, we provide a guiding rationale for technology.
This is not really the case for the fourth point - the social basis of motivation
- and this is where there is most scope for impact. The term, lifelong
learning, must - if it is to mean anything - convey the importance of an
attitude to learning. Attitudes are rooted in the social and cultural environment,
and are not normally analysed at any level on which technology will seem relevant.
Yet communication is central to the maintenance of human relationships, and the
technology to support communication can make a difference to how effectively relationships
can be formed and nurtured. Education can be modelled as a network of relationships,
and the individual learner can be viewed as a single node in a complex network.
It is likely that greater insight into pedagogic innovation is to be gained through
focusing on the social dimension of communities of learners than on continuing
to view the learner's key relationship as being with the subject matter, or at
best with a tutor. Universities, for example, are loose structures for binding
together a large number of identifiable learning communities, each of which is
itself a complex, overlapping and constantly changing set of relationships. The
way in which individual learners identify with particular communities will determines
most of how they think and feel about learning. Some current work funded by a
consortium of European telecoms companies is seeking to design applications and
interfaces which aim directly to support learning relationships. This, I believe
strongly, is exactly where we should now be looking. References Cuban,
L. (1986) Teachers and Machines: The Classroom Use of Technology since 1920.
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the Consensus: lifelong learning as social control. British Educational Research
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of Verbal Learning and Verbal Behaviour, 11, 671-684 Fowler,
C.J.H., & Mayes, J.T. Applying telepresence to education. BT Technology
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December 1999 |