2013 activities

Full-day activities

The Science and Engineering Challenge is a set of fun and competitive activities involving principles of science, engineering and technology.

Engineering Game   

A simulation game to build chairs to support a small, heavy (4kg) doll.  Points are awarded for aesthetics and ease of repair, and deducted for labour, materials and transport costs.

Gold Fever    

Students build a small bridge from balsa, pins, tape, paddle pop sticks etc.  Points are awarded for strength and load-carrying capacity (tested with dynamic loads).

Hover Frenzy

Students construct a small hovercraft from motorised propulsion units, styrofoam, balsa, plastic and tape.  Scoring is based on maneuverability, speed and ability to negotiate obstacles.
Mission to Mars Make a suspension system to enable a small buggy to carry loads across an undulating suimulated Mars surface.  Points are awarded for speed and stability.

Half-day activities

Back to the Future II

Students are provided with a vehicle on which they attach a propeller or fan to drive the vehicle along rails.  The students develop their own fan and can experiment with diameter and pitch.

ElectraCity

Students simulate a power distribution system by connecting power stations to users (loads) using cables on a large test board.  Points are awarded for the cost of their cable network, and the number of users that are not supplied. 

Stringways                      

 

The aim of this half-day activity is to develop networks that join a series of points in the most efficient way possible.  The higher the efficiency of linkage (i.e. minimum travel distance) the more points your team earns.

Helter Skelter Shelter Using only basic materials, sound engineering principles and ingenuity, students have to construct a tall eathquake-proof tower.  At the end of the session the towers will be put to the these on an electric eathquake simulator.