80373 INSTRUCTIONAL SOFTWARE DESIGN

Year	No.	Offer	Mode	Description			Cred. Pts
98	80373 	S2  	D 	INSTRUCT SOFTWARE DESIGN  	1.00

Contents


STAFFING:

Examiner: P. ALBION

RATIONALE:

An increasing variety of instructional software is being developed for use in classrooms. It is not expected that teachers will generally become involved in development of software. However, knowledge of the principles of instructional software design can inform evaluation and selection of software and may contribute to its more effective application. Teachers who are aware of these principles will also be better equipped to contribute to the design of software for specific applications.


SYNOPSIS:

The unit will consider the theoretical bases of instructional software design and examine the major design paradigms used in instructional software. Students will have opportunity to compare a variety of examples of instructional software. The processes associated with design and development of computer- based instructional materials will be described and applied to project work. Examples of current trends in instructional software design will be examined.


OBJECTIVES:

On successful completion of this unit students will be able
to:

  1. Describe and discuss some key theoretical principles
    underlying the design of instructional software
  2. Describe the characteristics of instructional software
    exemplifying major design paradigms
  3. Classify examples of instructional software according to the
    design paradigms on which they are based
  4. Apply the processes of instructional software design and
    development to the development of projects in suitable
    authoring systems
  5. Demonstrate awareness of current trends and issues in
    instructional software design

TOPICS:

 Description                                                    Weighting(%)
  1. Computer-based instruction methodologies theoretical 40.00 bases, tutorials, drills, simulations, games, tests

  2. Development of computer-based instruction preparation, 40.00 design, programming, evaluation

  3. Trends and issues interactive multimedia, artificial 20.00 intelligence in instructional systems


TEXT and MATERIALS to be PURCHASED:

Alessi, S.M. & Trollip, S.R. 1991, Computer-based Instruction:
Methods and Development
, Prentice Hall.

Course booklet


RECOMMENDED REFERENCE MATERIALS:

Coulouris, G. & Thimbleby, H. 1993, HyperProgramming: Building
Interactive Programs with the HyperCard
, Addison-Wesley.

Flake, J, McClintock, C. & Turney, S. 1990, Fundamentals of Computer
Education
, Wadsworth.

Goodman, D. 1990, The Complete HyperCard 2.0 Handbook, Bantam Books.

Hannafin, M. & Peck, K. 1988, The Design, Development and Evaluation
of Instructional Software
, Macmillan.

Heinich, R., Molenda, M., & Russell, J. 1996, Instructional Media and
Technologies for Learning
,5th Edn, Macmillan.

Keller, A. 1987, When Machines Teach: Designing Computer Courseware,
Harper & Row.


STUDENT WORKLOAD REQUIREMENTS:

	ACTIVITY				HOURS
Lectures                                      	10
Tutorials/Workshops                           	14
Private Study                                 	120

ASSESSMENT DETAILS:

No  *F/S Marks     Due        Description                              Wtg(%)    LBL WWW
1   S    20.00     WK 6      ASSIGNMENT 1                              20.00     Y   N
2   S    80.00     END SEM   ASSIGNMENT 2                              80.00     Y   N

*F=Formative, S=Summative

OTHER REQUIREMENTS:

1    To   obtain   a  pass  in  the  unit  students  must  demonstrate
     satisfactory  performance  in  workshops/tutorials  and   perform
     satisfactorily in all aspects of assessment.
2    Students will be required to use appropriate software such as the
     word  processor  for  preparation of  assignments  and  tutorials
     exercises submitted for assessment.
3    Data disks may be required to be submitted with assessment work.

This information is accurate as at 04/11/98