Kinetic art is a diverse art practice, originating with Marcel Duchamp, Laszlo Moholy-Nagy and Naum Gabo in the 1910's and '20's. At it's most basic, kinetic art involves some element of movement, but that may be real or implied!

The writer Frank Popper identified twenty or more sub-categories, including optical (op art) and virtual, as well as light-based art work. The most easily recognised form is the work of Alexander Calder with his mobiles, and Jean Tinguely, famous for mechanical constructions. It may seem that kinetic art has been and gone, a 50's/60's fad, but many artists still work with moving elements. I would include the likes of Survival Research Laboratories in this genre.

At the end of this page *link* is a bibliography with titles that I recommend for further insight into kinetic art.
My attraction to kinetic art is an extension of mechanics. I'm into machines! By definition machines operate, they do something. Art machines may move but they don't "do" anything, not like good machines are supposed to. I recommend the book by H.G.Pontus Hulten, "The Machine- as seen at the end of the mechanical age", a really valuable overview of developments until '69. The obvious conclusion from the title is that we don't live in the mechanical age anymore, the emphasis has changed to the electronic, the computer age. While that is partially correct, machines as such continue to exist, even develop: it is their control that has changed.

Machines have been likened to the body, through the physical act of movement (even machine nomenclature refers to the body, with knuckles, nipples, jaws, arms and ribs). The electronic or computic artefact is more akin to the mind. What I enjoy about the overtly mechanical is the transparency of it's operation. There is a cause and effect that can be followed, parts located and visually interrogated. This transparency is absent in the computic artefact, except by the specialist. Here the relationship between input and output is encoded, hidden in a black box. In a moral sense this acts to disenfranchise the viewer.

© Andrew MacDonald. 2000 
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